@startuml
sprite $tablet_alt [48x48/16] {
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000000000000000000000000000000000000000000000000
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00001FFFF000000000000000000000000000006FFFB00000
00001FFFFA7777777777777777777777777777DFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFA56DFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFF90001EFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFF200009FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFF30000AFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFA0001FFFFFFFFFFFFFFFFA00000
00000EFFFFFFFFFFFFFFFFB67EFFFFFFFFFFFFFFFF700000
000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000
0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD3000000
000000014555555555555555555555555555555300000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TABLET_ALT(_alias) ENTITY(rectangle,black,tablet_alt,_alias,FA5 TABLET_ALT)
!define FA5_TABLET_ALT(_alias, _label) ENTITY(rectangle,black,tablet_alt,_label, _alias,FA5 TABLET_ALT)
!define FA5_TABLET_ALT(_alias, _label, _shape) ENTITY(_shape,black,tablet_alt,_label, _alias,FA5 TABLET_ALT)
!define FA5_TABLET_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,tablet_alt,_label, _alias,FA5 TABLET_ALT)
skinparam folderBackgroundColor<<FA5 TABLET_ALT>> White
@enduml